For example, you’re often presented with choices that push you towards either Destroyer or Saviour states. That aside, there are elements of the story that absolutely work. Even when the story takes unexpectedly tragic turns now and then, the two girls are back to snide remarks and in-jokes a few minutes later. Avril constantly meets huge cosmic entities that want her dead for one reason or another, and she greets every one of them with the same level of snark. Her best friend Mia has also been rescued and brought to the planet Gryja, and the constant sassy banter between the two began to grind my teeth after a while. For a girl who recently lost almost everyone and everything she knows, she’s almost painfully glib in the face of pretty much everything. It comes so thick and fast that it’s not always easy to follow what you’re doing or why, and it’s not helped by one of the most irritating protagonists I’ve seen in a while.Īvril is cocky, wise-cracking, and almost insufferably arrogant at times. The story, though, wastes little time in hurling exposition and made-up words at you. As Avril, you have been chosen to become the Guardian of Balance, a powerful being who will eventually wield the power to right the universe’s wrongs, ultimately saving planet Earth and all of Creation in general. Having now played the full game on both PC and Steam Deck, I’m happy to say that the balance has shifted – though not fully.īatora takes place just after the destruction of Earth by ancient cosmic forces. While I mostly enjoyed the combat, I struggled to find context in a demo that did little to showcase what the game truly is. When I previewed Batora: Lost Haven a while back I came away with more doubt than excitement.
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